Short Fiction · Chapter
The Winner explained
Three old cronies, after a performance, go to a saloon and begin telling tall tales over drinks.
What happens
Three old cronies, after a performance, go to a saloon and begin telling tall tales over drinks. The judge proposes a lying contest for a mint julep, and the colonel starts a story that is quickly interrupted as too improbable.
Themes in this chapter
Humor and Irony
The chapter revolves around a friendly lying contest, with the colonel's story being so absurd it is cut off.
Deception and Appearance vs. Reality
The characters engage in deliberate lying, blurring the line between truth and fiction for entertainment.
Characters to notice
- The Colonel
Participates in the lying contest and begins a story about his Saturday morning.
- The Captain
Not explicitly named but implied as one of the three cronies; referred to as 'the judge' in the excerpt.
- The General
Not explicitly named but implied as one of the three cronies; referred to as 'the major' in the excerpt.
Key passages
“After the performance of “In Old Kentucky” Friday night three old cronies went into a saloon with the inflexible determination of taking a drink.”
Three old friends went to a bar after a show, firmly resolved to have a drink.
Sets the scene for the evening's events.
“Finally the judge suggested the concoction of a fine large julep—a julep that would render the use of curling irons unnecessary—and the one who told the most improbable story should be allowed to produce the vacuum in the straws.”
The judge proposed making a large mint julep, and the person who told the most unlikely story would get to drink it.
Establishes the contest and its prize.