Four-Day Planet

Four-Day Planet · Chapters

Chapters explained

Chapter companions for Four-Day Planet by H. Beam Piper.

  1. Chapter 1

    Dedication

    The author dedicates the book to Betty and Vall with loving remembrance.

  2. Chapter 2

    Four-Day Planet

    The chapter introduces the harsh reality of life on Fenris, a planet with a four-day rotation cycle, and follows the protagonist as he navigates the oppressive economic system controlled by the Murell family. The narrative explores themes of survival, exploitation, and the struggle for truth in a colonial setting.

  3. Chapter 3

    The Ship from Terra

    Walter Boyd, the young reporter for the Port Sandor Times, goes to the spaceport to meet the arriving ship Peenemünde. He encounters various townspeople, including entertainment promoter Adolf Lautier, Professor Hartzenbosch, and his friend Tom Kivelson. The chapter establishes the oppressive political control of Steve Ravick and Mayor Morton Hallstock over the planet Fenris, as well as the mystery surrounding the visiting author Glenn Murell. Walter reflects on the harsh conditions of life on Fenris, the lack of education, and the ongoing struggle for survival.

  4. Chapter 4

    Reporter Working

    The narrator, a reporter for the Port Sandor Times, covers the arrival of the Peenemünde and interviews Glenn Murell while observing the corrupt dealings of Steve Ravick, Morton Hallstock, and Leo Belsher. He uncovers a conspiracy to defraud hunters by manipulating tallow-wax prices and notes suspicious behavior from Bish Ware and a man using the code phrase 'You have been in Afghanistan, I perceive.' The chapter ends with the reporter confronting Hallstock and Belsher for a story.

  5. Chapter 5

    Bottom Level

    The narrator, Walt Boyd, guides Glenn Murell through the Bottom Level of Port Sandor, explaining the city's construction, economy based on tallow-wax, and local life-forms. A tread-snail attacks Murell, but Bish Ware shoots it just in time, preventing a fatal sting. The chapter highlights the dangers of Fenris and the economic realities of the colony.

  6. Chapter 6

    Main City Level

    Walt Boyd returns to the Times office with Bish Ware after Glenn Murell is attacked by a tread-snail at the spaceport. Ralph Boyd edits the news coverage, including Leo Belsher's statement and the arrival of the Peenemünde. A dinner conversation explores the lawless state of Port Sandor, the possibility of lynch law or civil war, and the hope of Federation intervention. Walt suggests Bish Ware has a purpose in helping to stall a blowup until the Cape Canaveral arrives.

  7. Chapter 7

    Meeting Out of Order

    At a tense meeting of the Fenris Cooperative, Leo Belsher announces a price cut for tallow-wax from 45 to 35 centisols per pound, sparking outrage among the hunters. Oscar Fujisawa moves to reject the price, and Joe Kivelson proposes an amendment for 75 centisols. Walt Boyd receives a tip from Bish Ware that Ravick plans to stage a riot to justify a police raid targeting the Kivelsons. Boyd, Fujisawa, and Cesário Vieira help Joe and Tom Kivelson escape the hall amid a brawl, fighting off Ravick's men and police, and flee via elevator to meet a pickup.

  8. Chapter 8

    Elementary, My Dear Kivelson

    Walt Boyd deduces that Murell is actually an agent for Argentine Exotic Organics, not Interstellar Import-Export, and the group discusses strategies to counter Steve Ravick's control of the Cooperative. After a fake riot and police raid, the Kivelsons and their allies escape to the Times building, where they plan to use publicity to protect Murell and undermine Ravick's power.

  9. Chapter 9

    Aboard the Javelin

    Tom Kivelson and his father retrieve Glenn Murell from the hospital and inspect the tallow-wax stores. Murell announces a price of eighty centisols per pound for wax, challenging the monopoly. They board the Javelin, which submerges and then takes flight. The crew prepares for the hunt, and Murell learns about the ship's technology.

  10. Chapter 10

    Practice, 50 mm Gun

    Walt Boyd practices firing the 50 mm gun on the Javelin under Tom Kivelson's guidance, learning the intricacies of aiming at Jarvis's sea-monsters. The chapter also covers the arrival of Nip Spazoni, who brings a crewman who roughed up a Ravick goon, and discussions about monster hunting, weather conditions, and the suspicious calmness of Steve Ravick and Leo Belsher regarding the Argentine Exotic Organics price.

  11. Chapter 11

    Monster Killing

    Walt Boyd recounts the dangerous process of hunting and cutting up a sea monster on Fenris. He describes his role as a machine gunner, protecting the crew from predatory sea creatures while Murell pilots the boat. After a tense underwater chase and a successful shot that decapitates the monster, the crew secures the carcass and begins the cutting-up operation.

  12. Chapter 12

    Mayday, Mayday

    After a successful monster hunt, the Javelin is sabotaged by an explosion that forces the crew to abandon ship. They escape in the ship's boat, but with sixteen men aboard and limited oxygen, they face a desperate situation. The crew suspects Steve Ravick and Al Devis of sabotage. Unable to surface due to a violent storm, they decide to head south to Hermann Reuch's Land, hoping to reach Sancerre Bay before their air runs out.

  13. Chapter 13

    Darkness and Cold

    The castaways, stranded in a damaged boat after a violent storm, face the harsh cold and dwindling oxygen. They decide to surface despite the extreme risk, and after a chaotic ascent and crash landing in a narrow ravine, they assess their situation. With the radio smashed and engines damaged, they organize parties to explore the surrounding terrain for shelter and resources, discovering the unique flora of Fenris and the challenges of survival in the frozen wilderness.

  14. Chapter 14

    Castaways Working

    The castaways work to salvage materials and build a camp after crashing on Fenris. They repair a radio, cut wood for shelter and fire, and struggle against the extreme cold. The chapter ends with a sudden burst of machine-gun fire from the boat.

  15. Chapter 15

    The Beacon Light

    The castaways hear machine-gun fire from their camp and rush back to find that the crew has made radio contact with the Helldiver and other ships searching for them. After a failed rocket signal, Tom Kivelson suggests setting the forest on fire as a beacon. Cesário, Tom, and Walt Boyd ignite the trees, creating a massive blaze visible to the rescue fleet. Oscar Fujisawa confirms that Bish Ware initiated the search effort.

  16. Chapter 16

    The Rescue

    The castaways are rescued by a scout boat from the Pequod, led by Oscar Fujisawa, who reveals that Bish Ware's detective work uncovered sabotage on the Javelin. The survivors are transported back to Port Sandor, where tensions rise as the hunter fleet prepares to confront Steve Ravick. Walter Boyd interviews his father for the Times, confirming the bombing, and learns of plans to form a Vigilance Committee.

  17. Chapter 17

    Vigilantes

    The Pequod surfaces in Port Sandor to find the waterfront armed and in turmoil. Glenn Murell and Walt Boyd navigate the escalating vigilante movement against Steve Ravick. Bish Ware devises a plan to infiltrate Hunters' Hall using a sleep-gas gadget, while the Vigilance Committee organizes forces for a coordinated attack on Ravick's stronghold and the Municipal Building.

  18. Chapter 18

    Civil War Postponed

    A tallow-wax fire breaks out in the Bottom Level of Port Sandor, forcing the Vigilance Committee to postpone their planned attacks on the Municipal Building and Hunters' Hall. Walt Boyd, acting as a war correspondent, navigates the chaos with Glenn Murell, documenting the emergency response and the political maneuvering as Mort Hallstock commandeers Cooperative equipment to fight the fire, signaling a potential shift in loyalties against Steve Ravick.

  19. Chapter 19

    Tallow-Wax Fire

    The chapter details a massive fire in the wax storage area of Port Sandor. The protagonist documents the firefighting efforts, which involve pulling away unburned wax and using blowers to control the fire. Mayor Morton Hallstock struggles to find storage space, but Glenn Murell intervenes by buying the wax and negotiating with Mr. Fieschi to use the spaceport. The protagonist later discovers the burned remains of a lorry and learns that Al Devis, one of the arsonists, has died. He also encounters and kills a meat-grinder creature while exploring the area.

  20. Chapter 20

    The Treason of Bish Ware

    After a devastating tallow-wax fire, Walt Boyd learns that Tom Kivelson has been severely burned. The hunters, led by Joe Kivelson and Oscar Fujisawa, mobilize to confront Steve Ravick and his allies at Hunters' Hall, suspecting Bish Ware's involvement. Walt documents the escalating conflict, which he dubs the beginning of the First Fenris Civil War.

  21. Chapter 21

    Masks Off

    The mob learns that Ravick, Belsher, and Hallstock have fled to the spaceport, and Bish Ware is revealed to be a Federation agent who orchestrated their capture. Walt Boyd reports the story, realizing the local Ravick saga is over but the interstellar Anton Gerrit manhunt is just beginning.

  22. Chapter 22

    Finale

    In the aftermath of the revolution, Walt Boyd learns that Bish Ware has become dictator of Fenris, implementing reforms and cracking down on corruption. Tom Kivelson recovers from his burns in the hospital. Walt's father, Mr. Boyd, reveals plans to run for mayor and suggests Walt attend college on Terra. Walt visits Bish, who discusses the planet's reclassification and future prospects. The chapter concludes with a sense of hope and renewal for Fenris.

  23. Chapter 23

    Endnotes

    The chapter consists solely of an editor's note indicating the end of the book.

Four-Day Planet — Chapters Explained