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Voodoo Planet · Chapter

VI explained

The group, trapped between mountains and swamp, faces a graz stampede and is forced to flee into the swamp.

What happens

The group, trapped between mountains and swamp, faces a graz stampede and is forced to flee into the swamp. After a harrowing journey through treacherous bogs, they find a water tree and rest, only to discover a poacher camp nearby and hear mysterious drums.

Themes in this chapter

  • Survival and Resilience

    The group endures extreme thirst, a graz stampede, and a treacherous swamp crossing, demonstrating relentless determination to survive.

  • Nature and the Wild

    The jungle and swamp are depicted as hostile, unpredictable forces with dangerous wildlife, treacherous terrain, and hallucinogenic water.

Characters to notice

  • Dane Thorson

    Endures extreme thirst, participates in the escape across the swamp, and collapses from exhaustion before finding water.

  • Medic Tau

    Warns against drinking swamp water due to hallucination risks, struggles through the swamp, and identifies the blaster as Patrol issue.

  • Captain Jellico

    Leads the group during the graz attack, uses his blaster to fend off bulls, and scouts the route ahead from a tree.

  • Chief Ranger Asaki

    Kills a graz bull with his needler, advises against returning to shore, and discovers the poacher camp.

  • Nymani

    Still shaken from earlier events, helps pull Dane from a pool, scouts the swamp for high land, and is sent to investigate the drums.

Key passages

  • Water so close to hand was a continual torment. And, now that they were away from the heights and the possibility of more finger-shaped rocks, surely the threat in that moisture was small in comparison to the needs of his body.

    The nearby water was a constant temptation, and with the rocky heights behind them, the danger seemed minor compared to their desperate thirst.

    Dane struggles with the urge to drink swamp water despite the risk of hallucinations.

  • A trumpeting roar, the crackling smash of vegetation, heralded a real menace. Asaki spun to face northward, though there was nothing to be seen there except the unshaken wall of the jungle. 'Graz! Graz on stampede!'

    A loud roar and crashing plants announced a genuine threat, and Asaki turned north, identifying the danger as a stampede of graz.

    The graz stampede forces the group to flee into the swamp.

  • If Dane had considered their earlier march misery, this was sheer torture. Since footing was never secure, falls were frequent, and within a quarter-hour they were all plastered with evil-smelling slime and mud which hardened to rock consistency when exposed to the air.

    The swamp crossing was far worse than the previous march, with unstable ground causing constant falls and coating them in foul mud that dried like rock.

    The physical toll of the swamp journey is emphasized.

  • Blaster⁠—and a particular type of blaster! 'Patrol issue!' Tau lay flat, squeezing himself against the earth as if he wished he could ooze into it.

    The blaster bolt was unmistakably Patrol issue, and Tau flattened himself against the ground in alarm.

    The discovery of a poacher camp armed with Patrol blasters raises the stakes.