Allan Quatermain Stories

Allan Quatermain Stories · Chapters

Chapters explained

Chapter companions for Allan Quatermain Stories by H. Rider Haggard.

  1. Chapter 1

    Hunter Quatermain's Story

    The chapter introduces Allan Quatermain, Sir Henry Curtis, and Captain Good as they prepare to recount their adventures in Africa. Quatermain arrives at Curtis's Yorkshire home, and the narrative shifts to a hunting story from Quatermain's past, where he and his companions Hans and Mashune face a series of misfortunes, including a grass fire that destroys their wagon and a subsequent struggle for survival in the wilderness.

  2. Chapter 2

    Long Odds

    Allan Quatermain tells the story of a lion encounter while stranded alone with his wagon after his oxen stray. He shoots an impala ram, but later a lion kills his ox Kaptein and, along with its mate and cubs, feeds nearby while Quatermain lies frozen on the wagon, terrified but unharmed.

  3. Chapter 3

    A Tale of Three Lions

    Allan Quatermain recounts a thrilling and dangerous encounter with three lions, reflecting on the perils of hunting in the African wilderness and the bonds formed through shared adventure.

  4. Chapter 4

    The Interest on Ten Shillings

    Allan Quatermain, having returned to England after discovering King Solomon's mines, finds civilization stifling and longs for the wilderness. He recounts a past adventure at Pilgrims' Rest in the Transvaal, where he invested his savings in a gold claim that turned out to be nearly worked out. After months of fruitless labor, he and his son Harry are down to their last fourteen shillings and ninepence. In a moment of frustration, Quatermain drops a half-sovereign into the claim; while searching for it, they discover a large gold nugget, changing their fortunes.

  5. Chapter 5

    What Was Found in the Pool

    After a lioness kills Jim-Jim, Quatermain and Harry search for him but find only blood. They discover the lioness sleeping by the pool, and Quatermain shoots her. The chapter also recounts the earlier lion attack, the oxen's illness, and the camp's tense night.

  6. Chapter 6

    III: Jim-Jim Is Avenged

    After burying Jim-Jim, Quatermain and Harry set a trap for the lioness using a sick ox as bait. During a tense night vigil, two male lions arrive and fight over the wounded lioness. Harry impulsively shoots one, causing the lions to turn on each other. Quatermain eventually shoots the victorious lion, avenging Jim-Jim.

  7. Chapter 7

    Magepa the Buck

    Allan Quatermain recounts the heroic sacrifice of Magepa the Buck, an old Zulu warrior who, carrying his grandson Sinala on his back, runs a desperate race to the river to escape Zulu assassins. Despite being hunted and fatally wounded, Magepa reaches the riverbank, leaps into the water, and is pulled ashore by Quatermain, ensuring the child's survival before dying.

  8. Chapter 8

    Endnotes

    The endnotes provide editorial clarifications and additional context regarding Isanusi the witch-finder, the adventures in Zu-Vendis, and a personal anecdote about a lion carrying an ox.